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AideDeJeu/Data/HD/srd_spells_hold_person.md
2019-04-09 21:52:35 +02:00

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---
!SpellItem
Name: Hold Person
AltName: '[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)'
Type: enchantment
Level: 2
CastingTime: 1 action
Range: 60 feet
Components: V, S, M (a small, straight piece of iron)
Duration: Concentration, up to 1 minute
Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
Family: SpellVO
Source: (SRD p154)
Id: spells_vo.md#hold-person
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
Attributes: {}
---
> [Spells (SRD p)](srd_spells.md)
---
# Hold Person
- MDR: [Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)
- Source: (SRD p154)
-  2nd-level enchantment
- **Casting Time :** 1 action
- **Range :** 60 feet
- **Components :** V, S, M (a small, straight piece of iron)
- **Duration :** Concentration, up to 1 minute
- Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
### Description
Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
**_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.