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42 lines
1.5 KiB
Markdown
42 lines
1.5 KiB
Markdown
---
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!Spell
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Family: SpellVO
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Level: 4
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Type: conjuration
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CastingTime: 1 action
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Range: 90 feet
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Components: V, S, M (a piece of tentacle from a giant octopus or a giant squid)
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Duration: Concentration, up to 1 minute
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Classes: Wizard
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Id: spells_vo.md#black-tentacles
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ParentLink: spells_vo.md#spells-srd-p
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Name: Black Tentacles
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ParentName: Spells (SRD p)
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NameLevel: 1
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AltName: '[Tentacules noirs](hd_spells_tentacules_noirs.md)'
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Source: (SRD p121)
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Attributes: {}
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---
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> [Spells (SRD p)](srd_spells.md)
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---
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# Black Tentacles
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- MDR: [Tentacules noirs](hd_spells_tentacules_noirs.md)
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- Source: (SRD p121)
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- 4th-level conjuration
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- **Casting Time :** 1 action
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- **Range :** 90 feet
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- **Components :** V, S, M (a piece of tentacle from a giant octopus or a giant squid)
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- **Duration :** Concentration, up to 1 minute
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- Classes: Wizard
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### Description
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Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
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When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
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A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
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