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AideDeJeu/Data/HD/srd_monsters_merfolk.md
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 Monsters, NPC and Animals


Merfolk

  • CEO: Homme-poisson
  •  Medium humanoid (merfolk), neutral
  • Armor Class 11
  • Hit Points 11 (2d8 + 2)
  • Speed 10 ft., swim 40 ft.
STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)
  • Skills Perception +2
  • Senses passive Perception 12
  • Languages Aquan, Common
  • Challenge 1/8 (25 XP)

Special Features

Amphibious. The merfolk can breathe air and water.

Actions

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target.

Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.