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			38 lines
		
	
	
	
		
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			38 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Earth Elemental
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| - Alias: [Élémentaire de la terre](hd_monsters_elementaire_de_la_terre.md)
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| -  Large elemental, neutral
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| - **Armor Class** 17 (natural armor)
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| - **Hit Points** 126 (12d10 + 60)
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| - **Speed** 30 ft., burrow 30 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |20 (+5)| 8 (-1)|20 (+5)| 5 (-3)|10 (+0)| 5 (-3)|
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| - **Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 10
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| - **Languages** Terran
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| - **Challenge** 5 (1800 XP)
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| - **Damage Immunities** poison
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| - **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks
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| - **Damage Vulnerabilities** thunder
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| - **Condition Immunities** exhaustion, paralyzed, petrified, poisoned, unconscious
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| 
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| ## Special Features
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| **_Earth Glide_**. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
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| **_Siege Monster_**. The elemental deals double damage to objects and structures.
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| 
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| ## Actions
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| **_Multiattack_**. The elemental makes two slam attacks.
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| **_Slam_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.
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| _Hit_: 14 (2d8 + 5) bludgeoning damage.
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| 
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