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AideDeJeu/Data/HD/srd_monsters_manticore.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.1 KiB

 Monsters, NPC and Animals


Manticore

  • Alias: Manticore
  •  Large monstrosity, lawful evil
  • Armor Class 14 (natural armor)
  • Hit Points 68 (8d10 + 24)
  • Speed 30 ft., fly 50 ft.
STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 17 (+3) 7 (-2) 12 (+1) 8 (-1)
  • Senses darkvision 60 ft., passive Perception 11
  • Languages Common
  • Challenge 3 (700 XP)

Special Features

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 6 (1d6 + 3) slashing damage.

Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target.

Hit: 7 (1d8 + 3) piercing damage.