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			37 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Octopus
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| - Alias: [Pieuvre](hd_monsters_pieuvre.md)
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| -  Small beast, unaligned
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| - **Armor Class** 12
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| - **Hit Points** 3 (1d6)
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| - **Speed** 5 ft., swim 30 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| | 4 (-3)|15 (+2)|11 (+0)| 3 (-4)|10 (+0)| 4 (-3)|
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| 
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| - **Skills** Perception +2, Stealth +4
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| - **Senses** darkvision 30 ft., passive Perception 12
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| - **Languages** -
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| - **Challenge** 0 (10 XP)
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| 
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| ## Special Features
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| **_Hold Breath_**. While out of water, the octopus can hold its breath for 30 minutes.
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| **_Underwater Camouflage_**. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
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| **_Water Breathing_**. The octopus can breathe only underwater.
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| 
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| ## Actions
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| **_Tentacles_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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| _Hit_: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.
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| **_Ink Cloud (Recharges after a Short or Long Rest)_**. A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
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