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38 lines
1.2 KiB
Markdown
38 lines
1.2 KiB
Markdown
> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Earth Elemental
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- Alias: [Élémentaire de la terre](hd_monsters_elementaire_de_la_terre.md)
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- Large elemental, neutral
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- **Armor Class** 17 (natural armor)
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- **Hit Points** 126 (12d10 + 60)
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- **Speed** 30 ft., burrow 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|20 (+5)| 8 (-1)|20 (+5)| 5 (-3)|10 (+0)| 5 (-3)|
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- **Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 10
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- **Languages** Terran
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- **Challenge** 5 (1800 XP)
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- **Damage Immunities** poison
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- **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks
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- **Damage Vulnerabilities** thunder
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- **Condition Immunities** exhaustion, paralyzed, petrified, poisoned, unconscious
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## Special Features
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**_Earth Glide_**. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
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**_Siege Monster_**. The elemental deals double damage to objects and structures.
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## Actions
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**_Multiattack_**. The elemental makes two slam attacks.
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**_Slam_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target.
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_Hit_: 14 (2d8 + 5) bludgeoning damage.
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