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AideDeJeu/Data/HD/srd_monsters_gargoyle.md
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> [Monsters, NPC and Animals](srd_monsters.md)
---
# Gargoyle
- Alias: [Gargouille](hd_monsters_gargouille.md)
-  Medium elemental, chaotic evil
- **Armor Class** 15 (natural armor)
- **Hit Points** 52 (7d8 + 21)
- **Speed** 30 ft., fly 60 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)|
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Terran
- **Challenge** 2 (450 XP)
- **Damage Immunities** poison
- **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
- **Condition Immunities** exhaustion, petrified, poisoned
## Special Features
**_False Appearance_**. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
## Actions
**_Multiattack_**. The gargoyle makes two attacks: one with its bite and one with its claws.
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) slashing damage.