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AideDeJeu/Data/HD/srd_monsters_giant_crocodile.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.1 KiB

 Monsters, NPC and Animals


Giant Crocodile

  • Alias: Crocodile géant
  •  Huge beast, unaligned
  • Armor Class 14 (natural armor)
  • Hit Points 85 (9d12 + 27)
  • Speed 30 ft., swim 50 ft.
STR DEX CON INT WIS CHA
21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2)
  • Skills Stealth +5
  • Senses passive Perception 10
  • Languages -
  • Challenge 5 (1800 XP)

Special Features

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.

Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile.

Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.