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			34 lines
		
	
	
	
		
			1,011 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Hobgoblin
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| - Alias: [Hobgobelin](hd_monsters_hobgobelin.md)
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| -  Medium humanoid (goblinoid), lawful evil
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| - **Armor Class** 18 (chain mail, shield)
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| - **Hit Points** 11 (2d8 + 2)
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| - **Speed** 30 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |13 (+1)|12 (+1)|12 (+1)|10 (+0)|10 (+0)| 9 (-1)|
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| - **Senses** darkvision 60 ft., passive Perception 10
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| - **Languages** Common, Goblin
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| - **Challenge** 1/2 (100 XP)
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| ## Special Features
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| **_Martial Advantage_**. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
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| 
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| ## Actions
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| **_Longsword_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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| _Hit_: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
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| **_Longbow_**. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target.
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| _Hit_: 5 (1d8 + 1) piercing damage.
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