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AideDeJeu/Data/HD/srd_monsters_homunculus.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.1 KiB

 Monsters, NPC and Animals


Homunculus

  • Alias: Homoncule
  •  Tiny construct, neutral
  • Armor Class 13 (natural armor)
  • Hit Points 5 (2d4)
  • Speed 20 ft., fly 40 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 11 (+0) 10 (+0) 10 (+0) 7 (-2)
  • Senses darkvision 60 ft., passive Perception 10
  • Languages understands the languages of its creator but can't speak
  • Challenge 0 (10 XP)
  • Damage Immunities poison
  • Condition Immunities charmed, poisoned

Special Features

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.