mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-12-16 15:19:56 +00:00
5.1 KiB
5.1 KiB
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | beast | Large | unaligned | 11 | 19 (3d10 + 3) | 60 ft. | 18 (+4) | 12 (+1) | 13 (+1) | 2 (-4) | 12 (+1) | 7 (-2) | passive Perception 11 | - | 1/2 (100 XP) | monsters_vo.md#warhorse | monsters_vo.md#monsters-npc-and-animals | Warhorse | Monsters, NPC and Animals | 1 | [Cheval de guerre](hd_monsters_cheval_de_guerre.md) |
|
Name: Warhorse Markdown: >+ # <!--Name-->Warhorse<!--/Name--> - CEO: <!--AltName-->[Cheval de guerre](hd_monsters_cheval_de_guerre.md)<!--/AltName--> - <!--Size-->Large<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment--> - **Armor Class** <!--ArmorClass-->11<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->19 (3d10 + 3)<!--/HitPoints--> - **Speed** <!--Speed-->60 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->| - **Senses** <!--Senses-->passive Perception 11<!--/Senses--> - **Languages** <!--Languages-->-<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Trampling Charge_**. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action. ## Actions **_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. _Hit_: 11 (2d6 + 4) bludgeoning damage. AltName: '[Cheval de guerre](hd_monsters_cheval_de_guerre.md)' Size: Large Type: beast Alignment: unaligned ArmorClass: 11 HitPoints: 19 (3d10 + 3) Speed: 60 ft. Strength: 18 (+4) Dexterity: 12 (+1) Constitution: 13 (+1) Intelligence: ' 2 (-4)' Wisdom: 12 (+1) Charisma: ' 7 (-2)' Senses: passive Perception 11 Languages: '-' Challenge: 1/2 (100 XP) |
Warhorse
- CEO: Cheval de guerre
- Large beast, unaligned
- Armor Class 11
- Hit Points 19 (3d10 + 3)
- Speed 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 2 (-4) | 12 (+1) | 7 (-2) |
- Senses passive Perception 11
- Languages -
- Challenge 1/2 (100 XP)
Special Features
Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) bludgeoning damage.