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			35 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| 
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| # Nightmare
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| - CEO: [Destrier noir](hd_monsters_destrier_noir.md)
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| -  Large fiend, neutral evil
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| - **Armor Class** 13 (natural armor)
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| - **Hit Points** 68 (8d10 + 24)
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| - **Speed** 60 ft., fly 90 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |18 (+4)|15 (+2)|16 (+3)|10 (+0)|13 (+1)|15 (+2)|
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| - **Senses** passive Perception 11
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| - **Languages** understands Abyssal, Common, and Infernal but can't speak
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| - **Challenge** 3 (700 XP)
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| - **Damage Immunities** fire
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| 
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| ## Special Features
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| **_Confer Fire Resistance_**. The nightmare can grant resistance to fire damage to anyone riding it.
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| **_Illumination_**. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
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| 
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| ## Actions
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| **_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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| _Hit_: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
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| **_Ethereal Stride_**. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.
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