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AideDeJeu/Data/HD/srd_monsters_elephant.md
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> [Monsters, NPC and Animals](srd_monsters.md)
---
# Elephant
- CEO: [Éléphant](hd_monsters_elephant.md)
-  Huge beast, unaligned
- **Armor Class** 12 (natural armor)
- **Hit Points** 76 (8d12 + 24)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|22 (+6)| 9 (-1)|17 (+3)| 3 (-4)|11 (+0)| 6 (-2)|
- **Senses** passive Perception 10
- **Languages** -
- **Challenge** 4 (1100 XP)
## Special Features
**_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
## Actions
**_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
_Hit_: 19 (3d8 + 6) piercing damage.
**_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.
_Hit_: 22 (3d10 + 6) bludgeoning damage.