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AideDeJeu/Data/HD/srd_monsters_swarm_of_quippers.md
2019-05-05 20:13:54 +02:00

1.2 KiB

 Monsters, NPC and Animals


Swarm of Quippers

  • CEO: Nuée de piranhas
  •  Medium swarm of Tiny beasts, unaligned
  • Armor Class 13
  • Hit Points 28 (8d8 - 8)
  • Speed 0 ft., swim 40 ft.
STR DEX CON INT WIS CHA
13 (+1) 16 (+3) 9 (-1) 1 (-5) 7 (-2) 2 (-4)
  • Senses darkvision 60 ft., passive Perception 8
  • Languages -
  • Challenge 1 (200 XP)
  • Damage Resistances bludgeoning, piercing, slashing
  • Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Special Features

Blood Frenzy. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.

Water Breathing. The swarm can breathe only underwater.

Actions

Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space.

Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.