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AideDeJeu/Data/HD/srd_spells_arcane_eye.md
2019-04-14 20:42:13 +02:00

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Family Level Type CastingTime Range Components Duration Classes Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
SpellVO 4 divination 1 action 30 feet V, S, M (a bit of bat fur) Concentration, up to 1 hour Wizard spells_vo.md#arcane-eye spells_vo.md#spells-srd-p Arcane Eye Spells (SRD p) 1 [Oeil magique](hd_spells_oeil_magique.md) (SRD p118)
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Arcane Eye # <!--Name-->Arcane Eye<!--/Name--> - MDR: <!--AltName-->[Oeil magique](hd_spells_oeil_magique.md)<!--/AltName--> - Source: <!--Source-->(SRD p118)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a bit of bat fur)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration--> - Classes: <!--Classes-->Wizard<!--/Classes--> ### Description You create an invisible, magical eye within range that hovers in the air for the duration. You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. The eye can look in every direction. As an action, you can move the eye up to 30 feet in any direction. There is no limit to how far away from you the eye can move, but it can't enter another plane of existence. A solid barrier blocks the eye's movement, but the eye can pass through an opening as small as 1 inch in diameter. [Oeil magique](hd_spells_oeil_magique.md) (SRD p118) 4 divination 1 action 30 feet V, S, M (a bit of bat fur) Concentration, up to 1 hour Wizard
Name: Arcane Eye Markdown: >+ # <!--Name-->Arcane Eye<!--/Name--> - MDR: <!--AltName-->[Oeil magique](hd_spells_oeil_magique.md)<!--/AltName--> - Source: <!--Source-->(SRD p118)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a bit of bat fur)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration--> - Classes: <!--Classes-->Wizard<!--/Classes--> ### Description You create an invisible, magical eye within range that hovers in the air for the duration. You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. The eye can look in every direction. As an action, you can move the eye up to 30 feet in any direction. There is no limit to how far away from you the eye can move, but it can't enter another plane of existence. A solid barrier blocks the eye's movement, but the eye can pass through an opening as small as 1 inch in diameter. AltName: '[Oeil magique](hd_spells_oeil_magique.md)' Source: (SRD p118) Level: 4 Type: divination CastingTime: 1 action Range: 30 feet Components: V, S, M (a bit of bat fur) Duration: Concentration, up to 1 hour Classes: Wizard

 Spells (SRD p)


Arcane Eye

  • MDR: Oeil magique
  • Source: (SRD p118)
  •  4th-level divination
  • Casting Time : 1 action
  • Range : 30 feet
  • Components : V, S, M (a bit of bat fur)
  • Duration : Concentration, up to 1 hour
  • Classes: Wizard

Description

You create an invisible, magical eye within range that hovers in the air for the duration.

You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet. The eye can look in every direction.

As an action, you can move the eye up to 30 feet in any direction. There is no limit to how far away from you the eye can move, but it can't enter another plane of existence. A solid barrier blocks the eye's movement, but the eye can pass through an opening as small as 1 inch in diameter.