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AideDeJeu/Data/HD/srd_spells_giant_insect.md
2019-04-14 20:42:13 +02:00

4.8 KiB

Family Level Type CastingTime Range Components Duration Classes Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
SpellVO 4 transmutation 1 action 30 feet V, S Concentration, up to 10 minutes Druid spells_vo.md#giant-insect spells_vo.md#spells-srd-p Giant Insect Spells (SRD p) 1 [Insecte géant](hd_spells_insecte_geant.md) (SRD p149)
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Giant Insect # <!--Name-->Giant Insect<!--/Name--> - MDR: <!--AltName-->[Insecte géant](hd_spells_insecte_geant.md)<!--/AltName--> - Source: <!--Source-->(SRD p149)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Druid<!--/Classes--> ### Description You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion. Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement. A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it. The DM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp. [Insecte géant](hd_spells_insecte_geant.md) (SRD p149) 4 transmutation 1 action 30 feet V, S Concentration, up to 10 minutes Druid
Name: Giant Insect Markdown: >+ # <!--Name-->Giant Insect<!--/Name--> - MDR: <!--AltName-->[Insecte géant](hd_spells_insecte_geant.md)<!--/AltName--> - Source: <!--Source-->(SRD p149)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Druid<!--/Classes--> ### Description You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion. Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement. A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it. The DM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp. AltName: '[Insecte géant](hd_spells_insecte_geant.md)' Source: (SRD p149) Level: 4 Type: transmutation CastingTime: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 10 minutes Classes: Druid

 Spells (SRD p)


Giant Insect

  • MDR: Insecte géant
  • Source: (SRD p149)
  •  4th-level transmutation
  • Casting Time : 1 action
  • Range : 30 feet
  • Components : V, S
  • Duration : Concentration, up to 10 minutes
  • Classes: Druid

Description

You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion.

Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement.

A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it.

The DM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp.