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AideDeJeu/Data/HD/srd_spells_light.md
2019-04-14 20:42:13 +02:00

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Family Level Type CastingTime Range Components Duration Classes Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
SpellVO cantrip Evocation 1 action Touch V, M (a firefly or phosphorescent moss) 1 hour Bard, Cleric, Sorcerer, Wizard spells_vo.md#light spells_vo.md#spells-srd-p Light Spells (SRD p) 1 [Lumière](hd_spells_lumiere.md) (SRD p159)
Name Markdown AltName Source Type Level CastingTime Range Components Duration Classes
Light # <!--Name-->Light<!--/Name--> - MDR: <!--AltName-->[Lumière](hd_spells_lumiere.md)<!--/AltName--> - Source: <!--Source-->(SRD p159)<!--/Source--> -  <!--Type-->Evocation<!--/Type--> <!--Level-->cantrip<!--/Level--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, M (a firefly or phosphorescent moss)<!--/Components--> - **Duration :** <!--Duration-->1 hour<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Sorcerer, Wizard<!--/Classes--> ### Description You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action. If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell. [Lumière](hd_spells_lumiere.md) (SRD p159) Evocation cantrip 1 action Touch V, M (a firefly or phosphorescent moss) 1 hour Bard, Cleric, Sorcerer, Wizard
Name: Light Markdown: >+ # <!--Name-->Light<!--/Name--> - MDR: <!--AltName-->[Lumière](hd_spells_lumiere.md)<!--/AltName--> - Source: <!--Source-->(SRD p159)<!--/Source--> -  <!--Type-->Evocation<!--/Type--> <!--Level-->cantrip<!--/Level--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, M (a firefly or phosphorescent moss)<!--/Components--> - **Duration :** <!--Duration-->1 hour<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Sorcerer, Wizard<!--/Classes--> ### Description You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action. If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell. AltName: '[Lumière](hd_spells_lumiere.md)' Source: (SRD p159) Type: Evocation Level: cantrip CastingTime: 1 action Range: Touch Components: V, M (a firefly or phosphorescent moss) Duration: 1 hour Classes: Bard, Cleric, Sorcerer, Wizard

 Spells (SRD p)


Light

  • MDR: Lumière
  • Source: (SRD p159)
  •  Evocation cantrip
  • Casting Time : 1 action
  • Range : Touch
  • Components : V, M (a firefly or phosphorescent moss)
  • Duration : 1 hour
  • Classes: Bard, Cleric, Sorcerer, Wizard

Description

You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.

If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.