8.1 KiB
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Skills | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||||
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| MonsterVO | humanoid (gnome) | Small | neutral good | 15 (chain shirt) | 16 (3d6 + 6) | 20 ft. | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | Investigation +3, Perception +2, Stealth +4 | darkvision 120 ft., passive Perception 12 | Gnomish, Terran, Undercommon | 1/2 (100 XP) | monsters_vo.md#deep-gnome-svirfneblin | monsters_vo.md#monsters-npc-and-animals | Deep Gnome (Svirfneblin) | Monsters, NPC and Animals | 1 | [Gnome des profondeurs (svirfneblin)](hd_monsters_gnome_des_profondeurs_svirfneblin.md) |
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Name: Deep Gnome (Svirfneblin) Markdown: >+ # <!--Name-->Deep Gnome (Svirfneblin)<!--/Name--> - CEO: <!--AltName-->[Gnome des profondeurs (svirfneblin)](hd_monsters_gnome_des_profondeurs_svirfneblin.md)<!--/AltName--> - <!--Size-->Small<!--/Size--> <!--Type-->humanoid (gnome)<!--/Type-->, <!--Alignment-->neutral good<!--/Alignment--> - **Armor Class** <!--ArmorClass-->15 (chain shirt)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->16 (3d6 + 6)<!--/HitPoints--> - **Speed** <!--Speed-->20 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->15 (+2)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->14 (+2)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 9 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Investigation +3, Perception +2, Stealth +4<!--/Skills--> - **Senses** <!--Senses-->darkvision 120 ft., passive Perception 12<!--/Senses--> - **Languages** <!--Languages-->Gnomish, Terran, Undercommon<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Stone Camouflage_**. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. **_Gnome Cunning_**. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic. **_Innate Spellcasting_**. The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components: At will: _[nondetection](srd_spells_nondetection.md)_ (self only) 1/day each: _[blindness/deafness](srd_spells_blindnessdeafness.md)_, _[blur](srd_spells_blur.md)_, _[disguise self](srd_spells_disguise_self.md)_ ## Actions **_War Pick_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 6 (1d8 + 2) piercing damage. **_Poisoned Dart_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. _Hit_: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. AltName: '[Gnome des profondeurs (svirfneblin)](hd_monsters_gnome_des_profondeurs_svirfneblin.md)' Size: Small Type: humanoid (gnome) Alignment: neutral good ArmorClass: 15 (chain shirt) HitPoints: 16 (3d6 + 6) Speed: 20 ft. Strength: 15 (+2) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 12 (+1) Wisdom: 10 (+0) Charisma: ' 9 (-1)' Skills: Investigation +3, Perception +2, Stealth +4 Senses: darkvision 120 ft., passive Perception 12 Languages: Gnomish, Terran, Undercommon Challenge: 1/2 (100 XP) |
Deep Gnome (Svirfneblin)
- CEO: Gnome des profondeurs (svirfneblin)
- Small humanoid (gnome), neutral good
- Armor Class 15 (chain shirt)
- Hit Points 16 (3d6 + 6)
- Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
- Skills Investigation +3, Perception +2, Stealth +4
- Senses darkvision 120 ft., passive Perception 12
- Languages Gnomish, Terran, Undercommon
- Challenge 1/2 (100 XP)
Special Features
Stone Camouflage. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Innate Spellcasting. The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: nondetection (self only)
1/day each: blindness/deafness, blur, disguise self
Actions
War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 6 (1d8 + 2) piercing damage.
Poisoned Dart. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature.
Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.