1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-31 23:45:39 +00:00
AideDeJeu/Data/HD/srd_monsters_lizardfolk.md
2019-04-14 20:42:13 +02:00

325 lines
6.4 KiB
Markdown
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

---
!MonsterItem
Family: MonsterVO
Type: humanoid (lizardfolk)
Size: Medium
Alignment: neutral
ArmorClass: 15 (natural armor, shield)
HitPoints: 22 (4d8 + 4)
Speed: 30 ft., swim 30 ft.
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: ' 7 (-2)'
Wisdom: 12 (+1)
Charisma: ' 7 (-2)'
Skills: Perception +3, Stealth +4, Survival +5
Senses: passive Perception 13
Languages: Draconic
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#lizardfolk
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Lizardfolk
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)'
Attributes:
Name: Lizardfolk
Markdown: >+
# <!--Name-->Lizardfolk<!--/Name-->
- CEO: <!--AltName-->[Homme-lézard](hd_monsters_homme_lezard.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (lizardfolk)<!--/Type-->, <!--Alignment-->neutral<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->15 (natural armor, shield)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->22 (4d8 + 4)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft., swim 30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->15 (+2)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->|
- **Skills** <!--Skills-->Perception +3, Stealth +4, Survival +5<!--/Skills-->
- **Senses** <!--Senses-->passive Perception 13<!--/Senses-->
- **Languages** <!--Languages-->Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes.
## Actions
**_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon.
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) bludgeoning damage.
**_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)'
Size: Medium
Type: humanoid (lizardfolk)
Alignment: neutral
ArmorClass: 15 (natural armor, shield)
HitPoints: 22 (4d8 + 4)
Speed: 30 ft., swim 30 ft.
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: ' 7 (-2)'
Wisdom: 12 (+1)
Charisma: ' 7 (-2)'
Skills: Perception +3, Stealth +4, Survival +5
Senses: passive Perception 13
Languages: Draconic
Challenge: 1/2 (100 XP)
AttributesDictionary: >+
Name: Lizardfolk
Markdown: >+
# <!--Name-->Lizardfolk<!--/Name-->
- CEO: <!--AltName-->[Homme-lézard](hd_monsters_homme_lezard.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (lizardfolk)<!--/Type-->, <!--Alignment-->neutral<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->15 (natural armor, shield)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->22 (4d8 + 4)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft., swim 30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->15 (+2)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->|
- **Skills** <!--Skills-->Perception +3, Stealth +4, Survival +5<!--/Skills-->
- **Senses** <!--Senses-->passive Perception 13<!--/Senses-->
- **Languages** <!--Languages-->Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge-->
## Special Features
**_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes.
## Actions
**_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon.
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) bludgeoning damage.
**_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)'
Size: Medium
Type: humanoid (lizardfolk)
Alignment: neutral
ArmorClass: 15 (natural armor, shield)
HitPoints: 22 (4d8 + 4)
Speed: 30 ft., swim 30 ft.
Strength: 15 (+2)
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: ' 7 (-2)'
Wisdom: 12 (+1)
Charisma: ' 7 (-2)'
Skills: Perception +3, Stealth +4, Survival +5
Senses: passive Perception 13
Languages: Draconic
Challenge: 1/2 (100 XP)
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Lizardfolk
- CEO: [Homme-lézard](hd_monsters_homme_lezard.md)
-  Medium humanoid (lizardfolk), neutral
- **Armor Class** 15 (natural armor, shield)
- **Hit Points** 22 (4d8 + 4)
- **Speed** 30 ft., swim 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|15 (+2)|10 (+0)|13 (+1)| 7 (-2)|12 (+1)| 7 (-2)|
- **Skills** Perception +3, Stealth +4, Survival +5
- **Senses** passive Perception 13
- **Languages** Draconic
- **Challenge** 1/2 (100 XP)
## Special Features
**_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes.
## Actions
**_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon.
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) bludgeoning damage.
**_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.
**_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) piercing damage.