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AideDeJeu/Data/HD/srd_spells_phantasmal_killer.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

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Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Phantasmal Killer [Assassin imaginaire](hd_spells_assassin_imaginaire.md) illusion 4 1 action 120 feet V, S Concentration, up to 1 minute Wizard SpellVO (SRD p167) spells_vo.md#phantasmal-killer spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Phantasmal Killer # <!--Name-->Phantasmal Killer<!--/Name--> - MDR: <!--AltName-->[Assassin imaginaire](hd_spells_assassin_imaginaire.md)<!--/AltName--> - Source: <!--Source-->(SRD p167)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->illusion<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Wizard<!--/Classes--> ### Description You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes frightened for the duration. At the end of each of the target's turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends. **_At Higher Levels_**. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th. [Assassin imaginaire](hd_spells_assassin_imaginaire.md) (SRD p167) 4 illusion 1 action 120 feet V, S Concentration, up to 1 minute Wizard
Name: Phantasmal Killer Markdown: >+ # <!--Name-->Phantasmal Killer<!--/Name--> - MDR: <!--AltName-->[Assassin imaginaire](hd_spells_assassin_imaginaire.md)<!--/AltName--> - Source: <!--Source-->(SRD p167)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->illusion<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Wizard<!--/Classes--> ### Description You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes frightened for the duration. At the end of each of the target's turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends. **_At Higher Levels_**. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th. AltName: '[Assassin imaginaire](hd_spells_assassin_imaginaire.md)' Source: (SRD p167) Level: 4 Type: illusion CastingTime: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 1 minute Classes: Wizard

 Spells (SRD p)


Phantasmal Killer

  • MDR: Assassin imaginaire
  • Source: (SRD p167)
  •  4th-level illusion
  • Casting Time : 1 action
  • Range : 120 feet
  • Components : V, S
  • Duration : Concentration, up to 1 minute
  • Classes: Wizard

Description

You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes frightened for the duration. At the end of each of the target's turns before the spell ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.