1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-31 15:36:07 +00:00
AideDeJeu/Data/HD/srd_monsters_bandit.md
2019-04-14 20:42:13 +02:00

4.9 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
MonsterVO humanoid (any race) Medium any non-lawful alignment 12 (leather armor) 11 (2d8 + 2) 30 ft. 11 (+0) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 10 (+0) passive Perception 10 any one language (usually Common) 1/8 (25 XP) monsters_vo.md#bandit monsters_vo.md#monsters-npc-and-animals Bandit Monsters, NPC and Animals 1 [Bandit](hd_monsters_bandit.md) (SRD p396)
Name Markdown AltName Source Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge
Bandit # <!--Name-->Bandit<!--/Name--> - CEO: <!--AltName-->[Bandit](hd_monsters_bandit.md)<!--/AltName--> - Source: <!--Source-->(SRD p396)<!--/Source--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any non-lawful alignment<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12 (leather armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->11 (+0)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->| - **Senses** <!--Senses-->passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->any one language (usually Common)<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Scimitar_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 4 (1d6 + 1) slashing damage. **_Light Crossbow_**. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. _Hit_: 5 (1d8 + 1) piercing damage. [Bandit](hd_monsters_bandit.md) (SRD p396) Medium humanoid (any race) any non-lawful alignment 12 (leather armor) 11 (2d8 + 2) 30 ft. 11 (+0) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 10 (+0) passive Perception 10 any one language (usually Common) 1/8 (25 XP)
Name: Bandit Markdown: >+ # <!--Name-->Bandit<!--/Name--> - CEO: <!--AltName-->[Bandit](hd_monsters_bandit.md)<!--/AltName--> - Source: <!--Source-->(SRD p396)<!--/Source--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any non-lawful alignment<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12 (leather armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->11 (+0)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->| - **Senses** <!--Senses-->passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->any one language (usually Common)<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Scimitar_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 4 (1d6 + 1) slashing damage. **_Light Crossbow_**. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. _Hit_: 5 (1d8 + 1) piercing damage. AltName: '[Bandit](hd_monsters_bandit.md)' Source: (SRD p396) Size: Medium Type: humanoid (any race) Alignment: any non-lawful alignment ArmorClass: 12 (leather armor) HitPoints: 11 (2d8 + 2) Speed: 30 ft. Strength: 11 (+0) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: 10 (+0) Senses: passive Perception 10 Languages: any one language (usually Common) Challenge: 1/8 (25 XP)

 Monsters, NPC and Animals


Bandit

  • CEO: Bandit
  • Source: (SRD p396)
  •  Medium humanoid (any race), any non-lawful alignment
  • Armor Class 12 (leather armor)
  • Hit Points 11 (2d8 + 2)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
11 (+0) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 10 (+0)
  • Senses passive Perception 10
  • Languages any one language (usually Common)
  • Challenge 1/8 (25 XP)

Special Features

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target.

Hit: 5 (1d8 + 1) piercing damage.