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| Family | Level | Type | CastingTime | Range | Components | Duration | Classes | Id | ParentLink | Name | ParentName | NameLevel | AltName | Source | Attributes | AttributesDictionary | ||||||||||||||||||||||
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| SpellVO | 1 | evocation | 1 action | Self (15-foot cone) | V, S | Instantaneous | Sorcerer, Wizard | spells_vo.md#burning-hands | spells_vo.md#spells-srd-p | Burning Hands | Spells (SRD p) | 1 | [Mains brûlantes](hd_spells_mains_brulantes.md) | (SRD p123) |
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Name: Burning Hands Markdown: >+ # <!--Name-->Burning Hands<!--/Name--> - MDR: <!--AltName-->[Mains brûlantes](hd_spells_mains_brulantes.md)<!--/AltName--> - Source: <!--Source-->(SRD p123)<!--/Source--> - <!--Level-->1<!--/Level-->st-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Self (15-foot cone)<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Instantaneous<!--/Duration--> - Classes: <!--Classes-->Sorcerer, Wizard<!--/Classes--> ### Description As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st. AltName: '[Mains brûlantes](hd_spells_mains_brulantes.md)' Source: (SRD p123) Level: 1 Type: evocation CastingTime: 1 action Range: Self (15-foot cone) Components: V, S Duration: Instantaneous Classes: Sorcerer, Wizard |
Burning Hands
- MDR: Mains brûlantes
- Source: (SRD p123)
- 1st-level evocation
- Casting Time : 1 action
- Range : Self (15-foot cone)
- Components : V, S
- Duration : Instantaneous
- Classes: Sorcerer, Wizard
Description
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.
The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.