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AideDeJeu/Data/HD/srd_spells_animal_friendship.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.3 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Animal Friendship [Amitié avec les animaux](hd_spells_amitie_avec_les_animaux.md) enchantment 1 1 action 30 feet V, S, M (a morsel of food) 24 hours Bard, Druid, Ranger SpellVO (SRD p115) spells_vo.md#animal-friendship spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Animal Friendship # <!--Name-->Animal Friendship<!--/Name--> - MDR: <!--AltName-->[Amitié avec les animaux](hd_spells_amitie_avec_les_animaux.md)<!--/AltName--> - Source: <!--Source-->(SRD p115)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a morsel of food)<!--/Components--> - **Duration :** <!--Duration-->24 hours<!--/Duration--> - Classes: <!--Classes-->Bard, Druid, Ranger<!--/Classes--> ### Description This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st. [Amitié avec les animaux](hd_spells_amitie_avec_les_animaux.md) (SRD p115) 1 enchantment 1 action 30 feet V, S, M (a morsel of food) 24 hours Bard, Druid, Ranger
Name: Animal Friendship Markdown: >+ # <!--Name-->Animal Friendship<!--/Name--> - MDR: <!--AltName-->[Amitié avec les animaux](hd_spells_amitie_avec_les_animaux.md)<!--/AltName--> - Source: <!--Source-->(SRD p115)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a morsel of food)<!--/Components--> - **Duration :** <!--Duration-->24 hours<!--/Duration--> - Classes: <!--Classes-->Bard, Druid, Ranger<!--/Classes--> ### Description This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st. AltName: '[Amitié avec les animaux](hd_spells_amitie_avec_les_animaux.md)' Source: (SRD p115) Level: 1 Type: enchantment CastingTime: 1 action Range: 30 feet Components: V, S, M (a morsel of food) Duration: 24 hours Classes: Bard, Druid, Ranger

 Spells (SRD p)


Animal Friendship

  • MDR: Amitié avec les animaux
  • Source: (SRD p115)
  •  1st-level enchantment
  • Casting Time : 1 action
  • Range : 30 feet
  • Components : V, S, M (a morsel of food)
  • Duration : 24 hours
  • Classes: Bard, Druid, Ranger

Description

This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.