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			36 lines
		
	
	
	
		
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			36 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Swarm of Quippers
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| 
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| - CEO: [Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)
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| -  Medium swarm of Tiny beasts, unaligned
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| - **Armor Class** 13
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| - **Hit Points** 28 (8d8 - 8)
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| - **Speed** 0 ft., swim 40 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |13 (+1)|16 (+3)| 9 (-1)| 1 (-5)| 7 (-2)| 2 (-4)|
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| - **Senses** darkvision 60 ft., passive Perception 8
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| - **Languages** -
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| - **Challenge** 1 (200 XP)
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| - **Damage Resistances** bludgeoning, piercing, slashing
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| - **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
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| 
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| ## Special Features
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| **_Blood Frenzy_**. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
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| **_Swarm_**. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
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| **_Water Breathing_**. The swarm can breathe only underwater.
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| 
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| ## Actions
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| **_Bites_**. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space.
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| _Hit_: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
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