mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-31 15:36:07 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			33 lines
		
	
	
	
		
			1,010 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1,010 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| # Dire Wolf
 | ||
| 
 | ||
| - Alias: [Loup sanguinaire](hd_monsters_loup_sanguinaire.md)
 | ||
| -  Large beast, unaligned
 | ||
| - **Armor Class** 14 (natural armor)
 | ||
| - **Hit Points** 37 (5d10 + 10)
 | ||
| - **Speed** 50 ft.
 | ||
| 
 | ||
| |STR|DEX|CON|INT|WIS|CHA|
 | ||
| |---|---|---|---|---|---|
 | ||
| |17 (+3)|15 (+2)|15 (+2)| 3 (-4)|12 (+1)| 7 (-2)|
 | ||
| 
 | ||
| - **Skills** Perception +3, Stealth +4
 | ||
| - **Senses** passive Perception 13
 | ||
| - **Languages** -
 | ||
| - **Challenge** 1 (200 XP)
 | ||
| 
 | ||
| ## Special Features
 | ||
| 
 | ||
| **_Keen Hearing and Smell_**. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
 | ||
| 
 | ||
| **_Pack Tactics_**. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
 | ||
| 
 | ||
| ## Actions
 | ||
| 
 | ||
| **_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
 | ||
| 
 | ||
| _Hit_: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
 | ||
| 
 | 
