mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
39 lines
1.1 KiB
Markdown
39 lines
1.1 KiB
Markdown
> [Monsters, NPC and Animals](srd_monsters.md)
|
||
|
||
---
|
||
|
||
# Gargoyle
|
||
|
||
- CEO: [Gargouille](hd_monsters_gargouille.md)
|
||
- Medium elemental, chaotic evil
|
||
- **Armor Class** 15 (natural armor)
|
||
- **Hit Points** 52 (7d8 + 21)
|
||
- **Speed** 30 ft., fly 60 ft.
|
||
|
||
|STR|DEX|CON|INT|WIS|CHA|
|
||
|---|---|---|---|---|---|
|
||
|15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)|
|
||
|
||
- **Senses** darkvision 60 ft., passive Perception 10
|
||
- **Languages** Terran
|
||
- **Challenge** 2 (450 XP)
|
||
- **Damage Immunities** poison
|
||
- **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
|
||
- **Condition Immunities** exhaustion, petrified, poisoned
|
||
|
||
## Special Features
|
||
|
||
**_False Appearance_**. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
|
||
|
||
## Actions
|
||
|
||
**_Multiattack_**. The gargoyle makes two attacks: one with its bite and one with its claws.
|
||
|
||
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
|
||
|
||
_Hit_: 5 (1d6 + 2) piercing damage.
|
||
|
||
**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
|
||
|
||
_Hit_: 5 (1d6 + 2) slashing damage.
|
||
|