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270 lines
6.1 KiB
Markdown
270 lines
6.1 KiB
Markdown
---
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!MonsterItem
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Family: MonsterVO
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Type: fiend
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Size: Large
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Alignment: neutral evil
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ArmorClass: 13 (natural armor)
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HitPoints: 68 (8d10 + 24)
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Speed: 60 ft., fly 90 ft.
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Strength: 18 (+4)
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Dexterity: 15 (+2)
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Constitution: 16 (+3)
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Intelligence: 10 (+0)
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Wisdom: 13 (+1)
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Charisma: 15 (+2)
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DamageImmunities: fire
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Senses: passive Perception 11
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Languages: understands Abyssal, Common, and Infernal but can't speak
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Challenge: 3 (700 XP)
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Id: monsters_vo.md#nightmare
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Nightmare
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Destrier noir](hd_monsters_destrier_noir.md)'
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Attributes:
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Name: Nightmare
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Markdown: >+
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# <!--Name-->Nightmare<!--/Name-->
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- CEO: <!--AltName-->[Destrier noir](hd_monsters_destrier_noir.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->fiend<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->13 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->68 (8d10 + 24)<!--/HitPoints-->
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- **Speed** <!--Speed-->60 ft., fly 90 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->15 (+2)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 11<!--/Senses-->
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- **Languages** <!--Languages-->understands Abyssal, Common, and Infernal but can't speak<!--/Languages-->
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- **Challenge** <!--Challenge-->3 (700 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities-->
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## Special Features
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**_Confer Fire Resistance_**. The nightmare can grant resistance to fire damage to anyone riding it.
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**_Illumination_**. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
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## Actions
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**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
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**_Ethereal Stride_**. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.
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AltName: '[Destrier noir](hd_monsters_destrier_noir.md)'
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Size: Large
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Type: fiend
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Alignment: neutral evil
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ArmorClass: 13 (natural armor)
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HitPoints: 68 (8d10 + 24)
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Speed: 60 ft., fly 90 ft.
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Strength: 18 (+4)
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Dexterity: 15 (+2)
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Constitution: 16 (+3)
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Intelligence: 10 (+0)
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Wisdom: 13 (+1)
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Charisma: 15 (+2)
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Senses: passive Perception 11
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Languages: understands Abyssal, Common, and Infernal but can't speak
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Challenge: 3 (700 XP)
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DamageImmunities: fire
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AttributesDictionary: >+
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Name: Nightmare
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Markdown: >+
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# <!--Name-->Nightmare<!--/Name-->
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- CEO: <!--AltName-->[Destrier noir](hd_monsters_destrier_noir.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->fiend<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->13 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->68 (8d10 + 24)<!--/HitPoints-->
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- **Speed** <!--Speed-->60 ft., fly 90 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->18 (+4)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->15 (+2)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 11<!--/Senses-->
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- **Languages** <!--Languages-->understands Abyssal, Common, and Infernal but can't speak<!--/Languages-->
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- **Challenge** <!--Challenge-->3 (700 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities-->
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## Special Features
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**_Confer Fire Resistance_**. The nightmare can grant resistance to fire damage to anyone riding it.
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**_Illumination_**. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
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## Actions
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**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
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**_Ethereal Stride_**. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.
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AltName: '[Destrier noir](hd_monsters_destrier_noir.md)'
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Size: Large
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Type: fiend
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Alignment: neutral evil
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ArmorClass: 13 (natural armor)
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HitPoints: 68 (8d10 + 24)
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Speed: 60 ft., fly 90 ft.
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Strength: 18 (+4)
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Dexterity: 15 (+2)
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Constitution: 16 (+3)
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Intelligence: 10 (+0)
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Wisdom: 13 (+1)
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Charisma: 15 (+2)
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Senses: passive Perception 11
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Languages: understands Abyssal, Common, and Infernal but can't speak
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Challenge: 3 (700 XP)
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DamageImmunities: fire
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Nightmare
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- CEO: [Destrier noir](hd_monsters_destrier_noir.md)
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- Large fiend, neutral evil
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- **Armor Class** 13 (natural armor)
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- **Hit Points** 68 (8d10 + 24)
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- **Speed** 60 ft., fly 90 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|18 (+4)|15 (+2)|16 (+3)|10 (+0)|13 (+1)|15 (+2)|
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- **Senses** passive Perception 11
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- **Languages** understands Abyssal, Common, and Infernal but can't speak
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- **Challenge** 3 (700 XP)
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- **Damage Immunities** fire
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## Special Features
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**_Confer Fire Resistance_**. The nightmare can grant resistance to fire damage to anyone riding it.
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**_Illumination_**. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
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## Actions
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**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
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**_Ethereal Stride_**. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.
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