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AideDeJeu/Data/HD/srd_spells_legend_lore.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

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Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Legend Lore [Légende](hd_spells_legende.md) divination 5 10 minutes Self V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each) Instantaneous Bard, Cleric, Wizard SpellVO (SRD p158) spells_vo.md#legend-lore spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Legend Lore # <!--Name-->Legend Lore<!--/Name--> - MDR: <!--AltName-->[Légende](hd_spells_legende.md)<!--/AltName--> - Source: <!--Source-->(SRD p158)<!--/Source--> -  <!--Level-->5<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->10 minutes<!--/CastingTime--> - **Range :** <!--Range-->Self<!--/Range--> - **Components :** <!--Components-->V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each)<!--/Components--> - **Duration :** <!--Duration-->Instantaneous<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Wizard<!--/Classes--> ### Description Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is. The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: "Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips." [Légende](hd_spells_legende.md) (SRD p158) 5 divination 10 minutes Self V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each) Instantaneous Bard, Cleric, Wizard
Name: Legend Lore Markdown: >+ # <!--Name-->Legend Lore<!--/Name--> - MDR: <!--AltName-->[Légende](hd_spells_legende.md)<!--/AltName--> - Source: <!--Source-->(SRD p158)<!--/Source--> -  <!--Level-->5<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->10 minutes<!--/CastingTime--> - **Range :** <!--Range-->Self<!--/Range--> - **Components :** <!--Components-->V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each)<!--/Components--> - **Duration :** <!--Duration-->Instantaneous<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Wizard<!--/Classes--> ### Description Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is. The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: "Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips." AltName: '[Légende](hd_spells_legende.md)' Source: (SRD p158) Level: 5 Type: divination CastingTime: 10 minutes Range: Self Components: V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each) Duration: Instantaneous Classes: Bard, Cleric, Wizard

 Spells (SRD p)


Legend Lore

  • MDR: Légende
  • Source: (SRD p158)
  •  5th-level divination
  • Casting Time : 10 minutes
  • Range : Self
  • Components : V, S, M (incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each)
  • Duration : Instantaneous
  • Classes: Bard, Cleric, Wizard

Description

Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is.

The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: "Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips."