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AideDeJeu/Data/HD/srd_spells_protection_from_evil_and_good.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.9 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Protection from Evil and Good [Protection contre le mal et le bien](hd_spells_protection_contre_le_mal_et_le_bien.md) abjuration 1 1 action Touch V, S, M (holy water or powdered silver and iron, which the spell consumes) Concentration, up to 10 minutes Cleric, Paladin, Warlock, Wizard SpellVO (SRD p173) spells_vo.md#protection-from-evil-and-good spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Protection from Evil and Good # <!--Name-->Protection from Evil and Good<!--/Name--> - MDR: <!--AltName-->[Protection contre le mal et le bien](hd_spells_protection_contre_le_mal_et_le_bien.md)<!--/AltName--> - Source: <!--Source-->(SRD p173)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->abjuration<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, S, M (holy water or powdered silver and iron, which the spell consumes)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Cleric, Paladin, Warlock, Wizard<!--/Classes--> ### Description Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect. [Protection contre le mal et le bien](hd_spells_protection_contre_le_mal_et_le_bien.md) (SRD p173) 1 abjuration 1 action Touch V, S, M (holy water or powdered silver and iron, which the spell consumes) Concentration, up to 10 minutes Cleric, Paladin, Warlock, Wizard
Name: Protection from Evil and Good Markdown: >+ # <!--Name-->Protection from Evil and Good<!--/Name--> - MDR: <!--AltName-->[Protection contre le mal et le bien](hd_spells_protection_contre_le_mal_et_le_bien.md)<!--/AltName--> - Source: <!--Source-->(SRD p173)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->abjuration<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, S, M (holy water or powdered silver and iron, which the spell consumes)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Cleric, Paladin, Warlock, Wizard<!--/Classes--> ### Description Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect. AltName: '[Protection contre le mal et le bien](hd_spells_protection_contre_le_mal_et_le_bien.md)' Source: (SRD p173) Level: 1 Type: abjuration CastingTime: 1 action Range: Touch Components: V, S, M (holy water or powdered silver and iron, which the spell consumes) Duration: Concentration, up to 10 minutes Classes: Cleric, Paladin, Warlock, Wizard

 Spells (SRD p)


Protection from Evil and Good

  • MDR: Protection contre le mal et le bien
  • Source: (SRD p173)
  •  1st-level abjuration
  • Casting Time : 1 action
  • Range : Touch
  • Components : V, S, M (holy water or powdered silver and iron, which the spell consumes)
  • Duration : Concentration, up to 10 minutes
  • Classes: Cleric, Paladin, Warlock, Wizard

Description

Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.

The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.