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| Family | Level | Type | CastingTime | Range | Components | Duration | Classes | Id | ParentLink | Name | ParentName | NameLevel | AltName | Source | Attributes | AttributesDictionary | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SpellVO | 3 | abjuration | 1 action | 30 feet | V, S | Concentration, up to 1 minute | Cleric | spells_vo.md#beacon-of-hope | spells_vo.md#spells-srd-p | Beacon of Hope | Spells (SRD p) | 1 | [Lueur d'espoir](hd_spells_lueur_despoir.md) | (SRD p121) |
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Name: Beacon of Hope Markdown: >+ # <!--Name-->Beacon of Hope<!--/Name--> - MDR: <!--AltName-->[Lueur d'espoir](hd_spells_lueur_despoir.md)<!--/AltName--> - Source: <!--Source-->(SRD p121)<!--/Source--> - <!--Level-->3<!--/Level-->th-level <!--Type-->abjuration<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Cleric<!--/Classes--> ### Description This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing. AltName: "[Lueur d'espoir](hd_spells_lueur_despoir.md)" Source: (SRD p121) Level: 3 Type: abjuration CastingTime: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 1 minute Classes: Cleric |
Beacon of Hope
- MDR: Lueur d'espoir
- Source: (SRD p121)
- 3th-level abjuration
- Casting Time : 1 action
- Range : 30 feet
- Components : V, S
- Duration : Concentration, up to 1 minute
- Classes: Cleric
Description
This spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing.