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AideDeJeu/Data/HD/srd_spells_hold_monster.md
2019-04-14 20:42:13 +02:00

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Family Level Type CastingTime Range Components Duration Classes Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
SpellVO 5 enchantment 1 action 90 feet V, S, M (a small, straight piece of iron) Concentration, up to 1 minute Bard, Sorcerer, Warlock, Wizard spells_vo.md#hold-monster spells_vo.md#spells-srd-p Hold Monster Spells (SRD p) 1 [Immobiliser un monstre](hd_spells_immobiliser_un_monstre.md) (SRD p154)
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Hold Monster # <!--Name-->Hold Monster<!--/Name--> - MDR: <!--AltName-->[Immobiliser un monstre](hd_spells_immobiliser_un_monstre.md)<!--/AltName--> - Source: <!--Source-->(SRD p154)<!--/Source--> -  <!--Level-->5<!--/Level-->th-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->90 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a small, straight piece of iron)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Bard, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target. **_At Higher Levels_**. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them. [Immobiliser un monstre](hd_spells_immobiliser_un_monstre.md) (SRD p154) 5 enchantment 1 action 90 feet V, S, M (a small, straight piece of iron) Concentration, up to 1 minute Bard, Sorcerer, Warlock, Wizard
Name: Hold Monster Markdown: >+ # <!--Name-->Hold Monster<!--/Name--> - MDR: <!--AltName-->[Immobiliser un monstre](hd_spells_immobiliser_un_monstre.md)<!--/AltName--> - Source: <!--Source-->(SRD p154)<!--/Source--> -  <!--Level-->5<!--/Level-->th-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->90 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a small, straight piece of iron)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Bard, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target. **_At Higher Levels_**. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them. AltName: '[Immobiliser un monstre](hd_spells_immobiliser_un_monstre.md)' Source: (SRD p154) Level: 5 Type: enchantment CastingTime: 1 action Range: 90 feet Components: V, S, M (a small, straight piece of iron) Duration: Concentration, up to 1 minute Classes: Bard, Sorcerer, Warlock, Wizard

 Spells (SRD p)


Hold Monster

  • MDR: Immobiliser un monstre
  • Source: (SRD p154)
  •  5th-level enchantment
  • Casting Time : 1 action
  • Range : 90 feet
  • Components : V, S, M (a small, straight piece of iron)
  • Duration : Concentration, up to 1 minute
  • Classes: Bard, Sorcerer, Warlock, Wizard

Description

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.