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			60 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| !MonsterItem
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| Family: MonsterVO
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| Type: monstrosity
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| Size: Medium
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| Alignment: neutral evil
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| ArmorClass: 12
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| HitPoints: 39 (6d8 + 12)
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| Speed: 40 ft.
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| Strength: 15 (+2)
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| Dexterity: 14 (+2)
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| Constitution: 14 (+2)
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| Intelligence: ' 3 (-4)'
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| Wisdom: 13 (+1)
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| Charisma: ' 6 (-2)'
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| Skills: Perception +5, Stealth +4
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| Senses: darkvision 120 ft., passive Perception 15
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| Languages: '-'
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| Challenge: 1 (200 XP)
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| Id: monsters_vo.md#death-dog
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| ParentLink: monsters_vo.md#monsters-npc-and-animals
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| Name: Death Dog
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| ParentName: Monsters, NPC and Animals
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| NameLevel: 1
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| AltName: '[Chien du trépas](hd_monsters_chien_du_trepas.md)'
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| Attributes: {}
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| ---
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| > [Monsters, NPC and Animals](srd_monsters.md)
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| 
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| ---
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| 
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| # Death Dog
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| 
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| - CEO: [Chien du trépas](hd_monsters_chien_du_trepas.md)
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| -  Medium monstrosity, neutral evil
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| - **Armor Class** 12
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| - **Hit Points** 39 (6d8 + 12)
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| - **Speed** 40 ft.
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| 
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |15 (+2)|14 (+2)|14 (+2)| 3 (-4)|13 (+1)| 6 (-2)|
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| 
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| - **Skills** Perception +5, Stealth +4
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| - **Senses** darkvision 120 ft., passive Perception 15
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| - **Languages** -
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| - **Challenge** 1 (200 XP)
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| 
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| ## Special Features
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| 
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| **_Two-Headed_**. The dog has advantage on Wisdom (Perception) checks and on saving throws against being [blinded](srd_conditions_blinded.md), charmed, deafened, frightened, stunned, or knocked unconscious.
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| 
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| ## Actions
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| 
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| **_Multiattack_**. The dog makes two bite attacks.
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| 
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| **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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| 
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| _Hit_: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
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| 
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