1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-30 15:06:06 +00:00
AideDeJeu/Data/HD/srd_monsters_noble.md
2019-04-08 01:41:45 +02:00

1.4 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO humanoid (any race) Medium any alignment 15 (breastplate) 9 (2d8) 30 ft. 11 (+0) 12 (+1) 11 (+0) 12 (+1) 14 (+2) 16 (+3) Deception +5, Insight +4, Persuasion +5 passive Perception 12 any two languages 1/8 (25 XP) monsters_vo.md#noble monsters_vo.md#monsters-npc-and-animals Noble Monsters, NPC and Animals 1 [Noble](hd_monsters_noble.md)

 Monsters, NPC and Animals


Noble

  • CEO: Noble
  •  Medium humanoid (any race), any alignment
  • Armor Class 15 (breastplate)
  • Hit Points 9 (2d8)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
11 (+0) 12 (+1) 11 (+0) 12 (+1) 14 (+2) 16 (+3)
  • Skills Deception +5, Insight +4, Persuasion +5
  • Senses passive Perception 12
  • Languages any two languages
  • Challenge 1/8 (25 XP)

Special Features

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 5 (1d8 + 1) piercing damage.

Reactions

Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.