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AideDeJeu/Data/HD/srd_monsters_ogre_zombie.md
2019-04-08 01:41:45 +02:00

1.6 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows DamageImmunities ConditionImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO undead Large neutral evil 8 85 (9d10 + 36) 30 ft. 19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3) Wis +0 poison poisoned darkvision 60 ft., passive Perception 8 understands Common and Giant but can't speak 2 (450 XP) monsters_vo.md#ogre-zombie monsters_vo.md#monsters-npc-and-animals Ogre Zombie Monsters, NPC and Animals 1 [Zombi ogre](hd_monsters_zombi_ogre.md)

 Monsters, NPC and Animals


Ogre Zombie

  • CEO: Zombi ogre
  •  Large undead, neutral evil
  • Armor Class 8
  • Hit Points 85 (9d10 + 36)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)
  • Saving Throws Wis +0
  • Senses darkvision 60 ft., passive Perception 8
  • Languages understands Common and Giant but can't speak
  • Challenge 2 (450 XP)
  • Damage Immunities poison
  • Condition Immunities poisoned

Special Features

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 13 (2d8 + 4) bludgeoning damage.