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AideDeJeu/Data/HD/srd_monsters_thug.md
2019-04-08 01:41:45 +02:00

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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO humanoid (any race) Medium any non-good alignment 11 (leather armor) 32 (5d8 + 10) 30 ft. 15 (+2) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 11 (+0) Intimidation +2 passive Perception 10 any one language (usually Common) 1/2 (100 XP) monsters_vo.md#thug monsters_vo.md#monsters-npc-and-animals Thug Monsters, NPC and Animals 1 [Malfrat](hd_monsters_malfrat.md)

 Monsters, NPC and Animals


Thug

  • CEO: Malfrat
  •  Medium humanoid (any race), any non-good alignment
  • Armor Class 11 (leather armor)
  • Hit Points 32 (5d8 + 10)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
15 (+2) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 11 (+0)
  • Skills Intimidation +2
  • Senses passive Perception 10
  • Languages any one language (usually Common)
  • Challenge 1/2 (100 XP)

Special Features

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target.

Hit: 5 (1d10) piercing damage.