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			38 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
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| !SpellItem
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| Name: Continual Flame
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| AltName: '[Flamme éternelle](hd_spells_flamme_eternelle.md)'
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| Type: evocation
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| Level: 2
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| CastingTime: 1 action
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| Range: Touch
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| Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
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| Duration: Until dispelled
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| Classes: Cleric, Wizard
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| Family: SpellVO
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| Source: (SRD p130)
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| Id: spells_vo.md#continual-flame
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| ParentLink: spells_vo.md#spells-srd-p
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| ParentName: Spells (SRD p)
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| NameLevel: 1
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| Attributes: {}
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| ---
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| > [Spells (SRD p)](srd_spells.md)
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| 
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| ---
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| 
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| # Continual Flame
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| 
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| - MDR: [Flamme éternelle](hd_spells_flamme_eternelle.md)
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| - Source: (SRD p130)
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| -  2nd-level evocation
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| - **Casting Time :** 1 action
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| - **Range :** Touch
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| - **Components :** V, S, M (ruby dust worth 50 gp, which the spell consumes)
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| - **Duration :** Until dispelled
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| - Classes: Cleric, Wizard
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| 
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| ### Description
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| 
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| A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
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| 
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