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AideDeJeu/Data/HD/srd_monsters_orc.md
2019-04-14 20:42:13 +02:00

5.2 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO humanoid (orc) Medium chaotic evil 13 (hide armor) 15 (2d8 + 6) 30 ft. 16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 10 (+0) Intimidation +2 darkvision 60 ft., passive Perception 10 Common, Orc 1/2 (100 XP) monsters_vo.md#orc monsters_vo.md#monsters-npc-and-animals Orc Monsters, NPC and Animals 1 [Orc](hd_monsters_orc.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge
Orc # <!--Name-->Orc<!--/Name--> - CEO: <!--AltName-->[Orc](hd_monsters_orc.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (orc)<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->13 (hide armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->15 (2d8 + 6)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->| - **Skills** <!--Skills-->Intimidation +2<!--/Skills--> - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->Common, Orc<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Aggressive_**. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. ## Actions **_Greataxe_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 9 (1d12 + 3) slashing damage. **_Javelin_**. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit_: 6 (1d6 + 3) piercing damage. [Orc](hd_monsters_orc.md) Medium humanoid (orc) chaotic evil 13 (hide armor) 15 (2d8 + 6) 30 ft. 16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 10 (+0) Intimidation +2 darkvision 60 ft., passive Perception 10 Common, Orc 1/2 (100 XP)
Name: Orc Markdown: >+ # <!--Name-->Orc<!--/Name--> - CEO: <!--AltName-->[Orc](hd_monsters_orc.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (orc)<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->13 (hide armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->15 (2d8 + 6)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->16 (+3)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->| - **Skills** <!--Skills-->Intimidation +2<!--/Skills--> - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->Common, Orc<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Aggressive_**. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. ## Actions **_Greataxe_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 9 (1d12 + 3) slashing damage. **_Javelin_**. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit_: 6 (1d6 + 3) piercing damage. AltName: '[Orc](hd_monsters_orc.md)' Size: Medium Type: humanoid (orc) Alignment: chaotic evil ArmorClass: 13 (hide armor) HitPoints: 15 (2d8 + 6) Speed: 30 ft. Strength: 16 (+3) Dexterity: 12 (+1) Constitution: 16 (+3) Intelligence: ' 7 (-2)' Wisdom: 11 (+0) Charisma: 10 (+0) Skills: Intimidation +2 Senses: darkvision 60 ft., passive Perception 10 Languages: Common, Orc Challenge: 1/2 (100 XP)

 Monsters, NPC and Animals


Orc

  • CEO: Orc
  •  Medium humanoid (orc), chaotic evil
  • Armor Class 13 (hide armor)
  • Hit Points 15 (2d8 + 6)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 10 (+0)
  • Skills Intimidation +2
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Common, Orc
  • Challenge 1/2 (100 XP)

Special Features

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target.

Hit: 6 (1d6 + 3) piercing damage.