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AideDeJeu/Data/HD/srd_spells_charm_person.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.5 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Charm Person [Charme-personne](hd_spells_charme_personne.md) enchantment 1 1 action 30 feet V, S 1 hour Bard, Druid, Sorcerer, Warlock, Wizard SpellVO (SRD p124) spells_vo.md#charm-person spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Charm Person # <!--Name-->Charm Person<!--/Name--> - MDR: <!--AltName-->[Charme-personne](hd_spells_charme_personne.md)<!--/AltName--> - Source: <!--Source-->(SRD p124)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->1 hour<!--/Duration--> - Classes: <!--Classes-->Bard, Druid, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them. [Charme-personne](hd_spells_charme_personne.md) (SRD p124) 1 enchantment 1 action 30 feet V, S 1 hour Bard, Druid, Sorcerer, Warlock, Wizard
Name: Charm Person Markdown: >+ # <!--Name-->Charm Person<!--/Name--> - MDR: <!--AltName-->[Charme-personne](hd_spells_charme_personne.md)<!--/AltName--> - Source: <!--Source-->(SRD p124)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->1 hour<!--/Duration--> - Classes: <!--Classes-->Bard, Druid, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them. AltName: '[Charme-personne](hd_spells_charme_personne.md)' Source: (SRD p124) Level: 1 Type: enchantment CastingTime: 1 action Range: 30 feet Components: V, S Duration: 1 hour Classes: Bard, Druid, Sorcerer, Warlock, Wizard

 Spells (SRD p)


Charm Person

  • MDR: Charme-personne
  • Source: (SRD p124)
  •  1st-level enchantment
  • Casting Time : 1 action
  • Range : 30 feet
  • Components : V, S
  • Duration : 1 hour
  • Classes: Bard, Druid, Sorcerer, Warlock, Wizard

Description

You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.