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AideDeJeu/Data/HD/srd_spells_chill_touch.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.1 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Chill Touch [Contact glacial](hd_spells_contact_glacial.md) Necromancy cantrip 1 action 120 feet V, S 1 round Sorcerer, Warlock, Wizard SpellVO (SRD p124) spells_vo.md#chill-touch spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Type Level CastingTime Range Components Duration Classes
Chill Touch # <!--Name-->Chill Touch<!--/Name--> - MDR: <!--AltName-->[Contact glacial](hd_spells_contact_glacial.md)<!--/AltName--> - Source: <!--Source-->(SRD p124)<!--/Source--> -  <!--Type-->Necromancy<!--/Type--> <!--Level-->cantrip<!--/Level--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->1 round<!--/Duration--> - Classes: <!--Classes-->Sorcerer, Warlock, Wizard<!--/Classes--> ### Description You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target. If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). [Contact glacial](hd_spells_contact_glacial.md) (SRD p124) Necromancy cantrip 1 action 120 feet V, S 1 round Sorcerer, Warlock, Wizard
Name: Chill Touch Markdown: >+ # <!--Name-->Chill Touch<!--/Name--> - MDR: <!--AltName-->[Contact glacial](hd_spells_contact_glacial.md)<!--/AltName--> - Source: <!--Source-->(SRD p124)<!--/Source--> -  <!--Type-->Necromancy<!--/Type--> <!--Level-->cantrip<!--/Level--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->1 round<!--/Duration--> - Classes: <!--Classes-->Sorcerer, Warlock, Wizard<!--/Classes--> ### Description You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target. If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). AltName: '[Contact glacial](hd_spells_contact_glacial.md)' Source: (SRD p124) Type: Necromancy Level: cantrip CastingTime: 1 action Range: 120 feet Components: V, S Duration: 1 round Classes: Sorcerer, Warlock, Wizard

 Spells (SRD p)


Chill Touch

  • MDR: Contact glacial
  • Source: (SRD p124)
  •  Necromancy cantrip
  • Casting Time : 1 action
  • Range : 120 feet
  • Components : V, S
  • Duration : 1 round
  • Classes: Sorcerer, Warlock, Wizard

Description

You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target. If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).