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AideDeJeu/Data/HD/srd_spells_harm.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

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---
!SpellItem
Name: Harm
AltName: '[Contamination](hd_spells_contamination.md)'
Type: necromancy
Level: 6
CastingTime: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Classes: Cleric
Family: SpellVO
Source: (SRD p153)
Id: spells_vo.md#harm
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
Attributes:
Name: Harm
Markdown: >+
# <!--Name-->Harm<!--/Name-->
- MDR: <!--AltName-->[Contamination](hd_spells_contamination.md)<!--/AltName-->
- Source: <!--Source-->(SRD p153)<!--/Source-->
-  <!--Level-->6<!--/Level-->th-level <!--Type-->necromancy<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->60 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Cleric<!--/Classes-->
### Description
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
AltName: '[Contamination](hd_spells_contamination.md)'
Source: (SRD p153)
Level: 6
Type: necromancy
CastingTime: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Classes: Cleric
AttributesDictionary: >+
Name: Harm
Markdown: >+
# <!--Name-->Harm<!--/Name-->
- MDR: <!--AltName-->[Contamination](hd_spells_contamination.md)<!--/AltName-->
- Source: <!--Source-->(SRD p153)<!--/Source-->
-  <!--Level-->6<!--/Level-->th-level <!--Type-->necromancy<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->60 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Cleric<!--/Classes-->
### Description
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
AltName: '[Contamination](hd_spells_contamination.md)'
Source: (SRD p153)
Level: 6
Type: necromancy
CastingTime: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Classes: Cleric
---
> [Spells (SRD p)](srd_spells.md)
---
# Harm
- MDR: [Contamination](hd_spells_contamination.md)
- Source: (SRD p153)
-  6th-level necromancy
- **Casting Time :** 1 action
- **Range :** 60 feet
- **Components :** V, S
- **Duration :** Instantaneous
- Classes: Cleric
### Description
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.