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AideDeJeu/Data/HD/srd_spells_hypnotic_pattern.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

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Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Hypnotic Pattern [Motif hypnotique](hd_spells_motif_hypnotique.md) illusion 3 1 action 120 feet S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Concentration, up to 1 minute Bard, Sorcerer, Warlock, Wizard SpellVO (SRD p155) spells_vo.md#hypnotic-pattern spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Hypnotic Pattern # <!--Name-->Hypnotic Pattern<!--/Name--> - MDR: <!--AltName-->[Motif hypnotique](hd_spells_motif_hypnotique.md)<!--/AltName--> - Source: <!--Source-->(SRD p155)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->illusion<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Bard, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor. [Motif hypnotique](hd_spells_motif_hypnotique.md) (SRD p155) 3 illusion 1 action 120 feet S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Concentration, up to 1 minute Bard, Sorcerer, Warlock, Wizard
Name: Hypnotic Pattern Markdown: >+ # <!--Name-->Hypnotic Pattern<!--/Name--> - MDR: <!--AltName-->[Motif hypnotique](hd_spells_motif_hypnotique.md)<!--/AltName--> - Source: <!--Source-->(SRD p155)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->illusion<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Bard, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor. AltName: '[Motif hypnotique](hd_spells_motif_hypnotique.md)' Source: (SRD p155) Level: 3 Type: illusion CastingTime: 1 action Range: 120 feet Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute Classes: Bard, Sorcerer, Warlock, Wizard

 Spells (SRD p)


Hypnotic Pattern

  • MDR: Motif hypnotique
  • Source: (SRD p155)
  •  3th-level illusion
  • Casting Time : 1 action
  • Range : 120 feet
  • Components : S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material)
  • Duration : Concentration, up to 1 minute
  • Classes: Bard, Sorcerer, Warlock, Wizard

Description

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.