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| Name | AltName | Type | Level | CastingTime | Range | Components | Duration | Classes | Family | Source | Id | ParentLink | ParentName | NameLevel | Attributes | AttributesDictionary | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Magic Weapon | [Arme magique](hd_spells_arme_magique.md) | transmutation | 2 | 1 bonus action | Touch | V, S | Concentration, up to 1 hour | Paladin, Wizard | SpellVO | (SRD p161) | spells_vo.md#magic-weapon | spells_vo.md#spells-srd-p | Spells (SRD p) | 1 |
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Name: Magic Weapon Markdown: >+ # <!--Name-->Magic Weapon<!--/Name--> - MDR: <!--AltName-->[Arme magique](hd_spells_arme_magique.md)<!--/AltName--> - Source: <!--Source-->(SRD p161)<!--/Source--> - <!--Level-->2<!--/Level-->nd-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 bonus action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration--> - Classes: <!--Classes-->Paladin, Wizard<!--/Classes--> ### Description You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. **_At Higher Levels_**. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3. AltName: '[Arme magique](hd_spells_arme_magique.md)' Source: (SRD p161) Level: 2 Type: transmutation CastingTime: 1 bonus action Range: Touch Components: V, S Duration: Concentration, up to 1 hour Classes: Paladin, Wizard |
Magic Weapon
- MDR: Arme magique
- Source: (SRD p161)
- 2nd-level transmutation
- Casting Time : 1 bonus action
- Range : Touch
- Components : V, S
- Duration : Concentration, up to 1 hour
- Classes: Paladin, Wizard
Description
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.