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AideDeJeu/Data/HD/srd_spells_moonbeam.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

5.6 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Moonbeam [Rayon de lune](hd_spells_rayon_de_lune.md) evocation 2 1 action 120 feet V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar) Concentration, up to 1 minute Druid SpellVO (SRD p166) spells_vo.md#moonbeam spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Moonbeam # <!--Name-->Moonbeam<!--/Name--> - MDR: <!--AltName-->[Rayon de lune](hd_spells_rayon_de_lune.md)<!--/AltName--> - Source: <!--Source-->(SRD p166)<!--/Source--> -  <!--Level-->2<!--/Level-->nd-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Druid<!--/Classes--> ### Description A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder. When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one. A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light. On each of your turns after you cast this spell, you can use an action to move the beam 60 feet in any direction. **_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd. [Rayon de lune](hd_spells_rayon_de_lune.md) (SRD p166) 2 evocation 1 action 120 feet V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar) Concentration, up to 1 minute Druid
Name: Moonbeam Markdown: >+ # <!--Name-->Moonbeam<!--/Name--> - MDR: <!--AltName-->[Rayon de lune](hd_spells_rayon_de_lune.md)<!--/AltName--> - Source: <!--Source-->(SRD p166)<!--/Source--> -  <!--Level-->2<!--/Level-->nd-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->120 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Druid<!--/Classes--> ### Description A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder. When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one. A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light. On each of your turns after you cast this spell, you can use an action to move the beam 60 feet in any direction. **_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd. AltName: '[Rayon de lune](hd_spells_rayon_de_lune.md)' Source: (SRD p166) Level: 2 Type: evocation CastingTime: 1 action Range: 120 feet Components: V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar) Duration: Concentration, up to 1 minute Classes: Druid

 Spells (SRD p)


Moonbeam

  • MDR: Rayon de lune
  • Source: (SRD p166)
  •  2nd-level evocation
  • Casting Time : 1 action
  • Range : 120 feet
  • Components : V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)
  • Duration : Concentration, up to 1 minute
  • Classes: Druid

Description

A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.

When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.

A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light.

On each of your turns after you cast this spell, you can use an action to move the beam 60 feet in any direction.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.