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			32 lines
		
	
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Homunculus
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| - CEO: [Homoncule](hd_monsters_homoncule.md)
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| -  Tiny construct, neutral
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| - **Armor Class** 13 (natural armor)
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| - **Hit Points** 5 (2d4)
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| - **Speed** 20 ft., fly 40 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| | 4 (-3)|15 (+2)|11 (+0)|10 (+0)|10 (+0)| 7 (-2)|
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| - **Senses** darkvision 60 ft., passive Perception 10
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| - **Languages** understands the languages of its creator but can't speak
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| - **Challenge** 0 (10 XP)
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| - **Damage Immunities** poison
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| - **Condition Immunities** charmed, poisoned
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| ## Special Features
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| **_Telepathic Bond_**. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
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| ## Actions
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| **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
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| _Hit_: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
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