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AideDeJeu/Data/HD/srd_monsters_white_dragon_wyrmling.md
2019-05-05 20:13:54 +02:00

1 KiB

 Monsters, NPC and Animals


White Dragon Wyrmling

  • CEO: Dragonnet blanc
  •  Medium dragon, chaotic evil
  • Armor Class 16 (natural armor)
  • Hit Points 32 (5d8 + 10)
  • Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 14 (+2) 5 (-3) 10 (+0) 11 (+0)
  • Saving Throws Dex +2, Con +4, Wis +2, Cha +2
  • Skills Perception +4, Stealth +2
  • Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
  • Languages Draconic
  • Challenge 2 (450 XP)
  • Damage Immunities cold

Special Features

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.