1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-30 15:06:06 +00:00
AideDeJeu/Data/HD/srd_spells_find_traps.md
2019-05-05 20:13:54 +02:00

987 B

 Spells (SRD p)


Find Traps

  • MDR: Trouver les pièges
  • Source: (SRD p144)
  •  2nd-level divination
  • Casting Time : 1 action
  • Range : 120 feet
  • Components : V, S
  • Duration : Instantaneous
  • Classes: Cleric, Druid, Ranger

Description

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.

This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.