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AideDeJeu/Data/HD/srd_spells_spike_growth.md
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 Spells (SRD p)


Spike Growth

  • MDR: Croissance d'épines
  • Source: (SRD p182)
  •  2nd-level transmutation
  • Casting Time : 1 action
  • Range : 150 feet
  • Components : V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)
  • Duration : Concentration, up to 10 minutes
  • Classes: Druid, Ranger

Description

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.