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AideDeJeu/Data/HD/srd_spells_antilife_shell.md
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---
!SpellItem
Family: SpellVO
Level: 5
Type: abjuration
CastingTime: 1 action
Range: Self (10-foot radius)
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Druid
Id: spells_vo.md#antilife-shell
ParentLink: spells_vo.md#spells-srd-p
Name: Antilife Shell
ParentName: Spells (SRD p)
NameLevel: 1
AltName: '[Coquille antivie](hd_spells_coquille_antivie.md)'
Source: (SRD p116)
Attributes:
Name: Antilife Shell
Markdown: >+
# <!--Name-->Antilife Shell<!--/Name-->
- MDR: <!--AltName-->[Coquille antivie](hd_spells_coquille_antivie.md)<!--/AltName-->
- Source: <!--Source-->(SRD p116)<!--/Source-->
-  <!--Level-->5<!--/Level-->th-level <!--Type-->abjuration<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self (10-foot radius)<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration-->
- Classes: <!--Classes-->Druid<!--/Classes-->
### Description
A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration.
The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier.
If you move so that an affected creature is forced to pass through the barrier, the spell ends.
AltName: '[Coquille antivie](hd_spells_coquille_antivie.md)'
Source: (SRD p116)
Level: 5
Type: abjuration
CastingTime: 1 action
Range: Self (10-foot radius)
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Druid
AttributesDictionary: >+
Name: Antilife Shell
Markdown: >+
# <!--Name-->Antilife Shell<!--/Name-->
- MDR: <!--AltName-->[Coquille antivie](hd_spells_coquille_antivie.md)<!--/AltName-->
- Source: <!--Source-->(SRD p116)<!--/Source-->
-  <!--Level-->5<!--/Level-->th-level <!--Type-->abjuration<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self (10-foot radius)<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 hour<!--/Duration-->
- Classes: <!--Classes-->Druid<!--/Classes-->
### Description
A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration.
The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier.
If you move so that an affected creature is forced to pass through the barrier, the spell ends.
AltName: '[Coquille antivie](hd_spells_coquille_antivie.md)'
Source: (SRD p116)
Level: 5
Type: abjuration
CastingTime: 1 action
Range: Self (10-foot radius)
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Druid
---
> [Spells (SRD p)](srd_spells.md)
---
# Antilife Shell
- MDR: [Coquille antivie](hd_spells_coquille_antivie.md)
- Source: (SRD p116)
-  5th-level abjuration
- **Casting Time :** 1 action
- **Range :** Self (10-foot radius)
- **Components :** V, S
- **Duration :** Concentration, up to 1 hour
- Classes: Druid
### Description
A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration.
The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier.
If you move so that an affected creature is forced to pass through the barrier, the spell ends.