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259 lines
5.1 KiB
Markdown
259 lines
5.1 KiB
Markdown
---
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!MonsterItem
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Family: MonsterVO
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Type: beast
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Size: Large
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Alignment: unaligned
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ArmorClass: 10
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HitPoints: 13 (2d10 + 2)
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Speed: 50 ft.
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Strength: 16 (+3)
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Dexterity: 10 (+0)
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Constitution: 12 (+1)
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Intelligence: ' 2 (-4)'
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Wisdom: 10 (+0)
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Charisma: ' 6 (-2)'
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Senses: passive Perception 10
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Languages: '-'
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Challenge: 1/4 (50 XP)
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Id: monsters_vo.md#elk
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Elk
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Élan](hd_monsters_elan.md)'
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Attributes:
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Name: Elk
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Markdown: >+
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# <!--Name-->Elk<!--/Name-->
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- CEO: <!--AltName-->[Élan](hd_monsters_elan.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->10<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->13 (2d10 + 2)<!--/HitPoints-->
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- **Speed** <!--Speed-->50 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
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- **Languages** <!--Languages-->-<!--/Languages-->
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- **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge-->
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## Special Features
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**_Charge_**. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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## Actions
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**_Ram_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d6 + 3) bludgeoning damage.
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**_Hooves_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature.
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_Hit_: 8 (2d4 + 3) bludgeoning damage.
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AltName: '[Élan](hd_monsters_elan.md)'
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Size: Large
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Type: beast
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Alignment: unaligned
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ArmorClass: 10
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HitPoints: 13 (2d10 + 2)
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Speed: 50 ft.
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Strength: 16 (+3)
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Dexterity: 10 (+0)
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Constitution: 12 (+1)
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Intelligence: ' 2 (-4)'
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Wisdom: 10 (+0)
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Charisma: ' 6 (-2)'
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Senses: passive Perception 10
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Languages: '-'
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Challenge: 1/4 (50 XP)
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AttributesDictionary: >+
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Name: Elk
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Markdown: >+
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# <!--Name-->Elk<!--/Name-->
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- CEO: <!--AltName-->[Élan](hd_monsters_elan.md)<!--/AltName-->
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- <!--Size-->Large<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->10<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->13 (2d10 + 2)<!--/HitPoints-->
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- **Speed** <!--Speed-->50 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
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- **Senses** <!--Senses-->passive Perception 10<!--/Senses-->
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- **Languages** <!--Languages-->-<!--/Languages-->
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- **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge-->
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## Special Features
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**_Charge_**. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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## Actions
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**_Ram_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d6 + 3) bludgeoning damage.
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**_Hooves_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature.
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_Hit_: 8 (2d4 + 3) bludgeoning damage.
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AltName: '[Élan](hd_monsters_elan.md)'
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Size: Large
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Type: beast
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Alignment: unaligned
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ArmorClass: 10
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HitPoints: 13 (2d10 + 2)
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Speed: 50 ft.
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Strength: 16 (+3)
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Dexterity: 10 (+0)
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Constitution: 12 (+1)
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Intelligence: ' 2 (-4)'
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Wisdom: 10 (+0)
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Charisma: ' 6 (-2)'
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Senses: passive Perception 10
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Languages: '-'
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Challenge: 1/4 (50 XP)
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Elk
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- CEO: [Élan](hd_monsters_elan.md)
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- Large beast, unaligned
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- **Armor Class** 10
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- **Hit Points** 13 (2d10 + 2)
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- **Speed** 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|16 (+3)|10 (+0)|12 (+1)| 2 (-4)|10 (+0)| 6 (-2)|
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- **Senses** passive Perception 10
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- **Languages** -
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- **Challenge** 1/4 (50 XP)
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## Special Features
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**_Charge_**. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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## Actions
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**_Ram_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d6 + 3) bludgeoning damage.
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**_Hooves_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature.
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_Hit_: 8 (2d4 + 3) bludgeoning damage.
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